So the missing yellow number is 6. Today in Virtue's Last Reward we explore the Rec Room with Alice and K!Did you like the video? Leave a like and let me know your favorite part!Follow me on T. Option B. These will be referred to by number. The locations can be interpreted by looking at the control console in the centre of the room. Type in Z9 and D1. To be more specific, the board game puzzle. Place the two needles on the sun to make a clock. This is a wiki for collecting and sharing information about the visual novel and puzzle game Virtue's Last Reward, (fully titled "Zero Escape: Virtue's Last Reward") available on Nintendo 3DS and PS Vita. The game has been released on the Nintendo 3DS and the. Collect Items. The Control Room is a big room divided in two parts by a huge sheet of glass. Zero Escape: The Nonary Games is a bundle containing a remastered version of Zero Escape: Nine Hours, Nine Persons, Nine Doors and Zero Escape: Virtue's Last Reward for the PlayStation 4, PlayStation Vita / PlayStation TV and PC on Steam. " The Elevator is the first escape room in Virtue's Last Reward. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. That is equal to 8 hours and 30 minutes. If you're Super Stuck, there's no harm in trying, right? (There's only like approx. I'm at the part where you need to cure Quark, and you're with Clover. Related: Virtue's Last Reward - How To Escape The Rec RoomRelated: Virtue's Last Reward - How To Escape The Director's Office. Cyan, Betray, Red, Ally (second lock) Lock Name. Akane's X-Passes are Crash, Key, Six, Hex and June. Open the fridge and get the scrap of felt & a bottle of luminol. Here is a complete walkthrough for the Rec Room in Zero Escape:. Note its resemblance to Rhizome 9. Magenta, Ally, Green, Ally. The difference is that it only allows for the four squares. Then I got to the security room. Look at the monitor a second time and it will display the file password. room 3: upper right arm = 6 star. yo! this is my first playthrough of VLR, where my first ending was K deciding to book it after he got 9 pts and leaving us all to die. At various points in Zero Escape: Virtue's Last Reward, you will split into groups of three to explore different parts of the mysterious facility you are trapped in. The Legend of Zelda: Tears of the Kingdom Guide. " The Elevator is the first escape room in Virtue's Last Reward. . If you choose to enter the Red Chromatic Door on Floor B, you will be sent to the Pantry with Clover and Alice, who will help you explore the facility's food storage room. The solution can be found below. Sigma (5BP, Cyan Pair) and Alice (1BP, Cyan Pair) team up with K (6BP, Magenta Solo) this time. Nexcess - Zero Escape: Virtue's Last RewardThe Director's Room is an escape room in Zero Escape: Virtue's Last Reward. Go back to the vegetable garden and use the metal detector on the. They are in a recommended order, but you are free to do them in whatever order you wish. He is first mentioned by Alice in the Infirmary, when Sigma goes through the cyan Chromatic Door. At times it verges into something you might have on in the background. You'll get a handfull of sun-shaped coins. The Bomb Codes are a mechanic of Zero Escape: Virtue's Last Reward. Welcome to the Zero Escape: Virtue's Last Reward Road Map and Trophy Guide! For starters this game is a very easy platinum but it's more than that, it's also an amazing game. This topic contains spoilers - you can click, tap, or highlight to reveal them. Take the blue battery from the shelf. Seeing the same safe and doors in every room added to that "pre-constructed" feeling, like the facility you're in was made just for the Nonary Game. You'll recieve two gold-plated records. Tap it to go there, and take the metal detector. The blue look, The Stairway goes at B 06 3C. Use the short spear on the desk drawer. From StrategyWiki, the video game walkthrough and strategy guide wiki. Open each door of the locker and take the name tag, another chevron block, and the frequency list. Kimmy: Last Reward Playlist: recreational!Thumbnail art by - oweeo - Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. It is one of six elevators in Warehouse A, which actually serve as Ambidex Rooms as a part of Ambidex Game. . O. How To Escape The Archives. and additionally you`ll receive all possible achievements. To the right of the desk, there is a chest with a bunch. Get the blue ink, music box, blue die, and notebook paper from the desk, then turn to the right and pick up the green die from the lockbox. Push the button and open the ice table. Examine it to get the extension cord. Now do the same for the other colors. The crew quarters consist of four rooms labeled 01 to 04. Music from Zero Escape: Virtue's Last Reward (極限脱出ADV 善人シボウデス). These games include: Nine Hours Nine Persons Nine Doors, Virtue’s Last Reward, and Zero Time Dilemma. Warning: The Pressure Exchange Chamber is known to be buggy on several versions of the game. I just have a question regarding the dart puzzle in the rec room. Virtue's Last Reward's flowchart shows all the possible paths to complete all the different endings. so my 2nd time through i went with the next option where i sided with alice (then she died), then luna died after finding a knife, then tenmiyoji and clover died while handcuffed to a sink, then we went to the Rec Room (because. Vertical lines connecting sections which follow each other have been removed to condense the chart. The locked box shows the blue die plus the green die times the red die. For the other password, you have to make sure red > green > blue. You have to slide the ice cube out to the hole. Dio betrays Sigma, leaving Dio on 9 points and Sigma on -1. I have no idea to solve the puzzle involving the red, blue and yellow counter things. ZTD escape rooms. You probably know that the Ambidex Game is based on a classic game theory problem known as the Prisoner's Dilemma, which demonstrates a case in which rational reasoning fails. Lock 10. The locations can be interpreted by looking at the control console in the centre of the room. He is still out there. "ZERO ESCAPE Time Dilemma"), often abbreviated as ZTD, is the third and final installment of the Zero Escape trilogy. There is a tray to the left. Each escape room has a safe that contains a key that will allow you to escape. This way you can go to he (and maybe save her?)r and avoid going around the facility. Phi uses the time to explain the Prisoner's Dilemma, and to point out that the Ambidex Game resembles it - but if they are all playing against Zero, then Allying is the best option, because it increases the total score more than. Help with board game puzzle SPOILERS. Etymology [] His real name, Aoi (葵), means "hollyhock", a plant which was historically the symbol. . Leave the Pod Room. K and Dio dead in the Rec Room. desuno-to 6 years ago #1. Dissect the frog with the scalpel and take the blue capsule that was inside. Virtue's Last Reward [] Cyan Door Route [] Bomb #3 in the Crew Quarters. SPOILER WARNING Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. Composer: Shinji HosoeDeveloper: Spike ChunsoftPublisher(s): Spike Chunsoft, Aksys Games and Rising Star GamesI don't make any profit from this video. Zero Escape: Virtue's Last Reward (in Japan: 極限脱出ADV 善人シボウデス Kyokugendasshutsu ADV Zennin Shiboudesu, lit. The room's empty. Junpei sees the funyarinpa in a copper plate. 2) Akane/Santa is suspected Free the Soul and therefore would have access to cloning. The cyan clock says 510 min. There are: 2 endings occurring after the true ending (One of which is non canon) When an ending is completed, the portrait of the character appears on the flowchart and save file and on the PlayStation Vita, the player. You won't be doing any resting in this Recreation Room. It was great. Watch more Zero Escape: Virtue's Last Reward! what I do by subscribing on Pat. Steps to take to Unlock the Lock. Below the safe on the shelf, open the panel on the right to find the southern hemi-hemisphere. Questions. Place the globe on the curved rod on the table. There is a desk in the left corner of the room that has a scale on top of it. Zero Time Dilemma is a Visual Novel for the Nintendo 3DS, Play Station Vita, and PC, the sequel to Virtue's Last Reward and the third and final chapter of the Zero Escape series. We don't get to see her do much because she's almost always either dead or unconscious. 3DS FC: 4382-2149-3504. Welcome to my blind let's play of Zero Escape: Virtue's Last Reward! In this episode, we solve puzzles in the Rec Room!-----. Q. Part 161: Escape: Rec Room. He plays the role of Greater Scope Villain in Virtue's Last Reward (in which he is mentioned as "Brother" but. Sigma Ending (Cyan, Green) Plot locks 6 and 7. The Archives is a medium sized room, with its main features being a computer monitor in the center of the room, and gargantuan bookshelves lined up on the walls, surrounding the room. SPOILER WARNING Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. Key cards are found. Biolab. I also have the colorful note, but got no idea how to use it. Zoom in on the on the coin collector and use the key to pull the faceplate off. Luna and Phi go through the blue door with Quark. Insert the code on the safe to get them. It will only be available if you have chosen the magenta door at the beginning though. ? Open Pod 1, and take the White Key. Zero Escape: Virtue’s Last Reward should have been Kotaku’s Game of the Year. Open the drawer under the screen and take the metal piece. In room 02 and 04, take the two metal pieces on the desks and combine them to make a small key. The driver of the spaceship knocked them out with Soporil, placing an unconscious Quark in AB Room in Rhizome 9 with Akane Kurashiki. Zero Escape: Virtue's Last Reward | Table of Contents | Gameplay | Walkthrough. There is an additional password that can be used on the safe to obtain a gold file (hard difficulty) or silver file (easy difficulty). " Boards. By Jacob Whaling Apr 12, 2022. Above the workbench is a poster on the wall. If you choose ally after the control room, you are faced with several lock situations. Luna could be viewed as the child which Diana and Sigma were unable to have (in the timeline leading to Virtue's Last Reward, not the timeline leading to the birth of Phi and Delta). In Zero Escape: Virtue's Last Reward, every escape room has a blue file password that when entered into the safe, gives a gold file (HARD difficulty) or a silver file (EASY difficulty). Zero Escape: Virtue's Last Reward. Take all four. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. Here is one translation of it: A Bald Man, balancing on a razor’s edge, fleet of foot, his forehead covered with hair, his body naked—if you have caught him, hold him fast; when he has once escaped, not Jupiter himself can overtake him: he is the emblem how shortlived is Opportunity. While we count these petals to pluck them off a cosmos. " To Sigma's surprise, Dio does hand over the. If you are in the rec room, this means you are on the way to the K Ending. Open the locker and take the roll of aluminum foil. Here, you will. In location 2, pick up the metal rod from the seat, and the shovel and Bronze Key from inside the cabin. You will need to put foil down in every table to get the locker combinations. Pull the lever again to return to the office. Below are the Safe Passwords for Escape Rooms. Note the red paint patterns now form three letters. On the other side are many control panels, some lockers, and some shelves, as well as a large scanning device. It is the direct sequel to 999 (9 Persons, 9 Hours, 9 Doors), a game for the original DS. Collect the four highlighted books from the shelves, and turn them over in your inventory. Zero Escape: Virtue's Last Reward; Dart Board in Rec Room; Topic Archived; Product Deals. Alice Ending. 9) Go back to the fireplace room and use the vase full of water on the coals in the fireplace. It is also a reference to the nickname she had given him, "Jumpy". In Virtue's Last Reward, Clover mentions that Seven is a "Japanese detective". . Official Dio of the Zero Escape: Virtues Last Reward Board. Junpei tries logging in: Password Lock (username: KURASHIKI, password: JUMPYDOLL (US and Euro) or GRAPEDOLL (Japanese)) Entering the password causes a hologram of Akane Kurashiki to appear from the projector. On one side is an annihilation reactor, which provides electricity for the entire facility. Maria is Carlos's younger sister. Luna compliments Sigma for following her advice and Allying, but when the results screen appears, Alice's choice is shows as Betray. Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind calle. . Nothing here is official or recommended - feel free to add any questions or suggested answers you have! Beware: this page contains spoilers for the entire game, plus the prequel 999! It should really only be. Some of these objects have letters written in red paint on them. Insert the button into the hole on the ice machine next to the safe and press the button. Next to the safe, take the empty beaker and the button parts. Dialgadude 11 years ago #1. You will defrost Phi and carry her to the third AB room. With his last remaining strength, Sigma drags himself over to Dio and demands that he hand over the Axelavir. Zero Time Dilemma is a Visual Novel for the Nintendo 3DS, Play Station Vita, and PC, the sequel to Virtue's Last Reward and the third and final chapter of the Zero Escape series. The test site depicted in Virtue's Last Reward. Zero Escape: Virtue's Last Reward is now available on the 3DS eShop in North America, offering another avenue to this well-received visual novel/puzzle adventure. Zero Escape: Virtue's Last Reward. Fortunately, we have the routes you will need to take to unlock each one. After this they made the anime Akudama Drive. I just have a question regarding the dart puzzle in the rec room. Collecting all of them earns the trophy/achievement "A Consumate Collection". It is story focused with multiple endings that use player choices and puzzle rooms to progress. Rec Room; Pantry; Security Room; PEC;. Pick up the extension cable from the floor next to the rabbit ride. Open the shelf's left side panel to get a. 3K subscribers. ← Lounge. It is one of six elevators in Warehouse A, which actually serve as Ambidex Rooms as a part of Ambidex Game. For Zero Escape: Virtue's Last Reward on the 3DS, a GameFAQs message board topic titled "Recreation Room Dartboard Puzzle". First thing is that whatever side of the cube you touch, the wall on the opposite side of the side you are using is the one that corresponds with the cube. Find the Times. Her bracelet is on her left wrist. On January 25th, 2074, Dio, on Brother's orders, infiltrated Rhizome 9 to stop the AB Project from succeeding. The Operator comments upon the Lunar Eclipse, Phobos. Use the key to open the small panel on the elevator control panel. Blue Door – B. Garden has fours areas that you can move between by touching the blue arrows on the wooden paths. Combine to make a Blue Ocean, Red Planet, and White Island. Zero Escape: Virtue's Last Reward. This is one of three possible rooms you will enter when going through the White. In Japan,. Take the blue battery from the shelf. In the rec room, you had to get the score of 91 with 3 darts but you needed a blue, green and. Here's the. Put another way, it takes what 999 had and expanded on it significantly. The result is that the red die weighs 50g, the green weighs 100g, and the blue weighs 150g. SPOILER WARNING Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. The locked box shows the blue die plus the green die times the red die. Collect the Northern Hemi-Hemisphere from in front of the sofa, the Southern Hemi-Hemisphere from the right hand cupboard below the safe, the Mysterious Disc and the second Northern Hemi-Hemisphere from the table, and the second Southern Hemi-Hemisphere from behind the bottles of drink. Take the poster of pool balls off the wall. If you’re a fan of escape rooms, the elaborate puzzle-solving and escape game challenges takes the “escape room” experience to a new level. Through the Door. The second is the escape portion. Walk over to the terrifying-looking ride in the corner of the room. During this end, Clover reveals Light's relation with SOIS and his job as a harpist. The test site depicted in Virtue's Last Reward. However, in the Ambidex Game, rational reasoning can. Zero Escape: Zero Time Dilemma (in Japan: ZERO ESCAPE 刻のジレンマ ZERO ESCAPE Koku no Jirenma, lit. Concept art. Combine the foil with the box cutter 4 times to receive 4 different foil patterns. Zoom on the bottom of the cart and take the Worn-Out key, the injection gun is not related to the escape. v · e · d Zero Escape: Virtue's Last Reward (series spoilers within) Main focus: Nonary Game: Ambidex Edition; Main characters (players) Sigma Klim (playable) · Phi · Alice ·. "Being mocked for my compassion is a small price to pay for retaining my humanity. Tenmyouji and Quark go through the red door with Luna. There are a total of 112 secret archives to find (7 in each escape. You'll recieve two gold-plated records. In Zero Escape: Virtue's Last Reward, there are 28 endings in total, composed of good and bad endings. Press button 4 by the handrail with the baby icon. In my opinion this is one of the best games on the Vita. My favorite room was the Laboratory. If the Lock is green, you can unlock it. Sigma and Clover go through the red door with Dio. Solution: right, up, right, up, right, down, left, down, right, up, right. Go in room 03 and take the box cutter on the desk. Examine the box near the green chair with a lightning bolt symbol on it; this reveals nine switches. Collect Seed from beside the microscope; the bottom of the set of shelves; the left-hand side of the table; beside the blender, and from the small shelves on the maximum left (hidden from the standard view - look for three square-shaped openings, the left of which contains a visible metal object). Grab the GREEN MEMORY CARD. From the enclosed chamber, take the battery and note the fourth letter on the wall. Escape Rooms. Zero III (pronounced "Zero the Third"), official designation Lagomorph and referred to by the players as Zero Junior, is an advanced artificial intelligence powered by a quantum computer tasked with ensuring that the Nonary Game: Ambidex Edition runs smoothly in Zero Escape: Virtue's Last Reward . After Lock 10. Visit Website Send Email. Put them in the left and right display. . We need to be focusing on finding that Axelavir. Dio appears to have been trying to operate a transmitter, which also shows a 25-digit code which Dio says is the key to decrypt a message. The Rec Room is an escape room that is found within the Anthropic Principle fragment for C-Team. Get the key from inside. Page 1 of 2. It is believed that this is the full list: 0818, grotesque sounds of ravenous, gruesome consumption are heard, which causes Sigma to vomit. room 4: right lower leg = 9 triangle. It is located behind the middle white Chromatic Door in Warehouse B. Sigma grabs Dio's leg as he escapes through the Number Nine Door. Alice Ending (Cyan, Blue) Plot locks 4 and 5. . "Extreme Escape Adventure: Good People Die"), often abbreviated as VLR, is the sequel to the game Zero Escape: Nine Hours, Nine Persons, Nine Doors and it precedes Zero Escape: Zero Time Dilemma. Characters from the award-winning Nine Hours, Nine Persons, Nine Doors and Virtue’s Last Reward are joined by a new cast of participants to bring first-time players up to speed and conclude the series for longtime fans. Take the poster of pool balls off the wall. Above the couch is a sun with words around the circumference. 3DS Friend Code: 0662-3010-3884 (Seviper, Drapion, Ariados) Thefunyarinpa 11 years ago #3. For Zero Escape: Virtue's Last Reward on the 3DS, a GameFAQs message board topic titled "Help with PEC second color puzzle". Then combine them with the mysterious disc to make the globe. PHI: I'll go look around upstairs. Last. Make sure to save your game in the story section immediately before the PEC, and then do not save again until you have completed the puzzle and returned to the story section. I donno what my least favorite was. Erin Fitzgerald (born September 21, 1972 in Victoria, Canada) is a voice actress in video games, anime, and cartoons. Quark needs it. Take the chevron block from near the robot's head. . K is not impressed. Zero Escape: Virtue's Last Reward 3DSThe Q puzzle was confusing at first but is pretty easy once you understand it. Need help in the treatment center (spoils?). Composer: Shinji HosoeDeveloper: Spike ChunsoftPublisher(s): Spike Chunsoft, Aksys Games and Rising Star GamesI don't make any profit from this video. 50 new $43. I've been good so far. In it, participants were given Virtue's Last Reward bracelets, but numbered 1 to 9 like in 999. " — Alice, referring to the GAULEMs The GAULEM Bay is an escape room behind the green Chromatic Door on Floor B. Virtue's Last Reward [] Operator talking to the participant. Director's Office Escape (Yellow, Blue) Plot lock 2. Welcome to my blind let's play of Zero Escape: Virtue's Last Reward! In this episode, we solve puzzles in the Rec Room!-----. Once you get into the pod room, get the silver key from pod 2. The music is a remix of the Lounge in Virtue's Last Reward. They are viewable within the "Files" button, which is located at the bottom of the screen. Each book has a title on the front, and on the back, gives the title and location of one of the other four books. As with the numbered doors, the Chromatic Doors have their own set of rules. Don't know who made it to the rec room, but the first time you look at the poster of the billiard balls, Alice makes a comment stating something like. While the younger Sigma participated in the Nonary Game in 2074, the older Sigma would infiltrate the trap-infested facility where Radical-6 was first noticed in 2028 with the help of Phi, where he would lose. . @FluxWaveZ said:. Aksys Games collaborated with SCRAP Entertainment to create a real-life Zero Escape styled escape-the-room called Real Zero Escape: Trust on Trial. The flowchart marks escape rooms, beginnings of novel sections, in-game locks and important information. Phi, Dio, and Clover go through the green door to the Treatment Center. . There are 4 babies and 7 old people. Go into room 1 and use the aluminum foil labeled "shapes". There are several benches along the pathway through the. Finished Virtue's Last Reward, thoughts inside [SPOILERS] A little under a week ago I made a post detailing my thoughts on 999 after beating it for the first time which you can view here, and since I just beat VLR earlier today I thought I’d make a similar post expressing my feelings on it. As its name suggests, the GAULEM Bay is used for servicing the GAULEM robots that seem to have some use in the facility. History. Just one door between us and freedom. Zero Escape: Virtue's Last Reward is the second game in the Zero Escape series and was released in 2012 for the Nintendo 3DS and PlayStation Vita. For Zero Escape: Virtue's Last Reward on the 3DS, a GameFAQs message board topic titled "Stuck in the first puzzle elevator. In the Director's Room, you will explore what appears to be Zero Sr. It is investigated by Sigma, Alice and. This is amazing. Please take note that the walkthrough contains spoilers. Dio; English name: Dio Alias Left Real: Japanese name??? Nicknames: B. This walkthrough is for Zero Escape The Nonary Games: Virtue's Last Reward Luna's Endings. CLOVER: Yeah, you're right. Players take on the role of Sigma, a college student who was abducted. For Zero Escape: Virtue's Last Reward on the 3DS, a GameFAQs message board topic titled "Recreation Room - Gold File". This walkthrough is for Zero Escape The Nonary Games: Virtue's Last Reward Luna's Endings. Go back to. Insert the button into the hole on the ice machine next to the safe and press the button. Make a note of the symbols on the bench. About the Nonary Game. Virtue's Last Reward [] During the game, Clover repeatedly tries to communicate with Light through the morphogenetic field but has no luck, as revealed in the Clover END. Look at it. With the help of Clover, you must discover a way to save Quark, while also finding a way out of the Treatment Center. Boards. 's office room. - Go back to the table in room 3. Take the lift to the top floor and go the machine. I played the first game years ago on my DS, and haven’t gotten around to playing the. Related: See moreWhen the lid of the case is closed, there are greater-than signs between each dart color: Red > Blue > Green. I figured it out when most people did, in the Director's room with the Akane picture. Etymology []In one of the martini glasses on the bar, there are two needles. Inside the dart case, it says SCORE 91. This puzzle is a variation on Minesweeper. Boards. Take the billiard balls from the top of the fridge and the scrap of felt and luminol inside the fridge. All you have to do is go into the room, switch to Hard, and look up the safe password in your files, no work required. Unlike the first soundtrack, which intertwined the story and escape music, this soundtrack separates them into. Land the darts in the following order to solve the puzzle: Dart One - 13, x3 area (Green Score 39) Dart Two - 14, x2 area (Blue Score 28) Dart Three - 11, x3 area (Red. I mean, you said yourself that there was no way there was a tenth uninvited player out there when Alice was killed. Use the key on the handcuffs on the door to room 03. Sigma (5BP, Cyan Pair) and Alice (1BP, Cyan Pair) team up with K (6BP, Magenta Solo) this time. The following is a list of the remastered songs from the Zero Escape: The Nonary Games collection: The first half of the track is based on Morphogenetic Sorrow from Zero Escape: Nine Hours, Nine Persons, Nine Doors. Check the front of the elevator. Simply press the button once everything is in place to mix the drink. Sigma's bracelet activates and he collapses and dies on the floor of the warehouse, his last vision being someone who looks like. I'm aware the clocks are involved and that the "m" and "h" stand for minute and hour respectively, where the number of minutes on the board go clockwise and the number of. Take the lift to the top floor and go the machine. That's not to say there are other good games like it. < Zero Escape: Virtue's Last Reward. Zennin (善人) means "good people". It is unknown if this means he's of Japanese descent or that he has lived in Japan, or possibly both. " — Phi, on the purpose of the Infirmary The Infirmary is an escape room behind the yellow. In Zero Escape: Virtue's Last Reward, there are 28 endings in total, composed of good and bad endings. Content Rating. Zero Escape: Virtue's Last Reward. Sort of. For Zero Escape: Virtue's Last Reward on the 3DS, a GameFAQs message board topic titled "Rec room question". Spoilers are also hidden in optional toggles. Unsure where I wanna get Virtues Last Reward. It is story focused with multiple endings that use player choices and puzzle rooms to progress. The puzzles are very clever and the story is incredibly well put together. This is for any locations that appear in Zero Escape: Virtue's Last Reward. Nine Persons, Nine Doors, and Virtue’s Last Reward, Zero Escape: Zero Time Dilemma is the final installment that wraps up the loose ends of the Zero Escape series. ), not a single switch to easy mode or FAQ refrenced. Virtue's Last Reward [] The AB Project was created solely for the purpose of honing Sigma and Phi's SHIFTing abilities as part of the Nonary Game:. Control Room Accident (Puzzle Spoilers) 2 posts, 5/14/2019. John Twolfe. To open it, you will need to solve puzzles to obtain the safe password. They are similar to the numbered doors in Nine Hours, Nine. Prepare for mystery, puzzles and lots of frustration as we playthrough the ga. Look at the left-hand set of. The walls are made of wood, and there are various objects around the room, including a suit of armor and a weird machine on the ground. Get the billiard balls on top of the mini fridge. The Orange. That's why I can look at a room full of corpses and laugh. There is a desk in the left corner of the room that has a scale on top of it. Dio Ending. . This puzzle works similarly to the one in the Rec Room, except you must score 100 total, and match the colors on the dartboard to the order in which the scores are landed. The Map is an item found in Zero Escape: Nine Hours, Nine Persons, Nine Doors, Zero Escape: Virtue's Last Reward, and Zero Escape: Zero Time Dilemma. On one side is an annihilation reactor, which provides electricity for the entire facility. PlayStation Vita. Virtue's Last Reward - How To Escape The Lounge. Pull the lever near the chair to make the chair rotate. "The footage from the surveillance cameras might run through here. The curved wall is lined with twelve tanks which seem to be filled with green liquid. As usual, the first step is to collect items around the room. There is a scale in the area with the white flowers that you dug up. After going through the Red Chromatic Door with Phi and Luna, you will explore this large and mysterious room. Virtue’s Last Reward follows the trials and tribulations of Sigma, who is drugged and kidnapped from his university.